﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;

namespace Pokemon_Battle_System.Controllers
{
    public class Attack
    {
        public Attack()
        {
            
        }

        //Attributes
        public string Name { get; set; }
        public PokemonTypes Type { get; set; }
        public int MaxDamage { get; set; }
        public int MinDamage { get; set; }
        public DamageTypes DamageType { get; set; }
        public Status Effect { get; set; }

    }

    public enum DamageTypes
    {
        HitPoints,
        Defense,
        Attack,
        Speed,
        Accuracy,
        Other
    };
}